PHANTOM ABYSS - UMA VISãO GERAL

Phantom Abyss - Uma visão geral

Phantom Abyss - Uma visão geral

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launched as an Early Access title on Steam, a status reserved for videogames not yet feature complete but refined enough for enthusiasts to play and help developers shape the game’s final vision.

is the asynchronous multiplayer, which means that you don’t have to wait for players to join; it’s instant. This feature also means that you can play alongside others without strangers impacting too much of your run.

For the average joe who wants something to play after work, I can’t see it holding much long-term interest. It’ll certainly entertain you for a few nights, and you might even tell some friends about it, such is the novelty of the experience. But it all felt a bit surface-deep for me.

Jan 25, 2024 Phantom Abyss is a massive asynchronous multiplayer game that casts players into procedurally-generated temples and tasks them with retrieving the sacred relics hidden within deadly chambers. Recent Reviews:

Phantom Abyss is a massive asynchronous multiplayer game that casts players into procedurally-generated temples and tasks them with retrieving the sacred relics hidden within deadly chambers. Intrepid adventurers will dodge scores of hidden traps, leap treacherous chasms, and flee relentless guardians through branching paths until one of the relics are claimed or the devices of death overwhelm them.

For example, while flying through the mossy ancient tombs, I often found myself scrambling at walls and ledges after my flow was interrupted by my grappling hook/whip falling short of its target.

This is all to say that Phantom Abyss falls somewhat short on achieving the goal of offering a challenging parkour adventure in a roguelite package. The whip and phantom gameplay involving other players’ trial and error are unique, but its clunkiness, difficulty, and disparate progression are worth a pause.

I’m confident that additional polish and content are coming Phantom Abyss Gameplay down the pipeline, but I need more from the current state of the game.

HOLY how have I not gotten a full run yet T_T In Phantom Abyss, you compete with other players around the world to steal an idol from a temple filled with tough jumps, booby traps, and hidden keys. Using a whip for traversal, freerun your way through the danger to be the first (and only) player to reach the goal. Phantom Abyss is available on PC in Steam Early Access June 22nd. Phantom Abyss is a massive asynchronous multiplayer game that casts players into procedurally-generated temples and tasks them with retrieving the sacred relics hidden within deadly chambers. Intrepid adventurers will dodge scores of hidden traps, leap treacherous chasms, and flee relentless guardians through branching paths until one of the relics are claimed or the devices of death overwhelm them.

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The game has a lot of potential, had a lot during the beta as well, in both versions of the game I found myself frustrated but at least in the beta I was able to complete the game fully and could avoid traps.

Cool gimmick in that you see the phantoms of other players as they go through the same traps that you are, however I have played a few temples that are either new or randomly generated and there are just...pelo other phantoms?

Without the gimmick, game gets repetitive and boring really quick, it feels like you're incentivized not to play now but later instead to see other phantoms in the same temples as you are.

Take on the all-new Tower multiplayer, explore the jungle level Treetop Tangle, or embrace the look of your favorite friendly mob. The faire is full of surprises – who will you bring to the celebration?

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